Game Boy Emulator

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Architecture

// TODO

Learning Overview

Reading Logs

Reading a bunch of stuff on the internet to get into "how to get started with building emulators" and "GBA architecture".

Open Questions

Future

https://en.wikibooks.org/wiki/GBA_Development/Resources

https://blog.rekawek.eu/2017/02/09/coffee-gb/

https://github.com/gbdev/awesome-gbdev#emulator-development

https://cturt.github.io/cinoop.html

https://mgba.io/ (OSS written in C)

http://openemu.org/

https://github.com/torch2424/wasmboy

Re reverse engineering but contextual here

https://malwareunicorn.org/#/resources https://malwareunicorn.org/#/workshops

https://gbdev.github.io/list.html#introduction

https://www.instructables.com/id/Build-an-ArduinoBoy/

http://marc.rawer.de/Gameboy/Docs/GBProject.pdf

https://www.raspberrypi.org/blog/game-boy-zero/

https://github.com/VelocityRa/rustboy